About
Industry Veteran
- Over 5 years experience in design
- Over a dozen published titles on multiple Platforms
- Employed by large studios such as Foundation 9 and Activision
- Multiple high profile clients such as Dreamworks, Capcom, and Marvel
Broad Experience
- Level Design done in Maya and inhouse tools
- Team Leadership guiding members as Lead Designer
- Masters in Human Computer Interaction
- Scheduling and project management
- Written and interpersonal skills
- Longtime avid gamer
Background
The kind of person I strive to be is someone who can approach design problems scientifically. “Gut feeling” is important, but even more important is the ability to communicate that gut feeling to others and provide sound reasoning or factual knowledge that can support those claims. I strive to be professional in my work, creating polished deliverables that represent the best I can do, and finally friendly and sociable even if my co-workers win Haunted House on the Hill every time.
The kind of people that I want to work with provide critical feedback on my work and the work of others in a thoughtful and considerate manner. They bring to the table insight from a different perspective than my own and can receive criticism of their own work.
Employment Opportunities
At the moment I am not actively looking for employment elsewhere although I am happy to listen to what you have to say and offer. Offers that have the best chance of consideration would be
- An offer/interest in the Seattle area, east side or west side is unimportant.
- An offer to work with other people at the top of their game.
- An offer on a top tier video game.
Education
I graduated from Rensselaer Polytechnic Institute with two bachelors, one in Management and one in Electronic Media, Art, and Communications. My education at Rensselaer has given me some wonderful insights. My Management degree has given me a great sense of project management and business, while my EMAC degree has provided a great background in animation, game theory, and communication. I also attained a Masters in Human Computer Interaction from Rensselaer, which gives me a lot of knowledge in the realm of user experience and usability.