Shrek 3
Shrek 3 (DS/GBA)
Role: Sound Designer
- Designed sound effects
- Implemented sound effects
- Designed and implemented dynamic music system
Throughout the project I developed the dynamic music system from scratch, developed what stingers and situations the music would change, and implementing it in C++. It was a very arduous process but I had a lot of interesting experiences while trying to wrap my head around the DS channel limitations, and working with our contractor who had not done a midi system of this sort before. I finished the project by working on all the sound effects in the game as well as cutting and adjusting the Voice Over.

