Shrek 3

Shrek 3 (DS/GBA)

Role: Sound Designer

  • Designed sound effects
  • Implemented sound effects
  • Designed and implemented dynamic music system

Throughout the project I developed the dynamic music system from scratch, developed what stingers and situations the music would change, and implementing it in C++. It was a very arduous process but I had a lot of interesting experiences while trying to wrap my head around the DS channel limitations, and working with our contractor who had not done a midi system of this sort before. I finished the project by working on all the sound effects in the game as well as cutting and adjusting the Voice Over.

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