Madagascar: Escape 2 Africa
Madagascar: Escape 2 Africa (DS)
Role: Designer
- Level Design Documentation
- Initial white boxing
- Scripting Cutscenes
- Enemies
- One-offs and special events
- Sound
On this project I had the opportunity to work on scripting. Specific tasks include camera rail scripting, enemy waves, collectibles, lighting, sound, and the development of interesting encounters throughout the game. On the project we had a shared scripting process where designers would swap levels between milestones so there I touched nearly the entire game and I was solely responsible for the project between beta and final, fixing all design related bugs.

