Madagascar
Madagascar (DS/GBA)
Role: Designer
- Scripting
- Cutscenes
- Enemies
- One-offs and special events
- Sound
This was my first project and I couldn’t have had a better experience. My lead and long time friend Jonathan Mintz game me a great introduction to the field of design. On this project I started familiarizing myself with the in house tools that were using and what it takes to be a designer. On this project I worked on enemy placement, development of collision, and implementing the script into C++ files.

