Madagascar

Madagascar (DS/GBA)

Role: Designer

  • Scripting
  • Cutscenes
  • Enemies
  • One-offs and special events
  • Sound

This was my first project and I couldn’t have had a better experience. My lead and long time friend Jonathan Mintz game me a great introduction to the field of design. On this project I started familiarizing myself with the in house tools that were using and what it takes to be a designer. On this project I worked on enemy placement, development of collision, and implementing the script into C++ files.

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