X-Men Origins: Wolverine

X-Men Origins: Wolverine (DS)

Role: Designer

  • Level Design (Levels 1, and 5) Documentation
  • Initial white boxing
  • Scripting (Levels 1, 3, and 5) Cutscenes
  • Enemy waves
  • One-offs and special events
  • Sound
  • Boss Design Agent Zero
  • The Blob
  • Super Sentinel
  • Designed AI enemy behaviors
  • collaborating with team members to deliver a balanced combat system
  • developing milestone guidelines for design deliverables
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