Research Compilation
Papers and Articles
- What does Batman think about SpongeBob? Children’s understanding of the fantasy/fantasy distinction
- Why do adventure games suck?
- Nick Yee’s Motivations of Play
- Gaming Myths
- Other Jenkins writings
- Indie RPG Games
- MDA: Mechanics, Dynamics, Aethetics
- The art of game design
Blogs
- Marc LeBlanc http://algorithmancy.8kindsoffun.com/
- Ernest Adams http://www.designersnotebook.com/
- Ron Gilbert http://grumpygamer.com/
- Raph Koster http://www.raphkoster.com/
- Grek Kostikian http://www.costik.com/weblog/
- Scott Rogers http://mrbossdesign.blogspot.com/
- Zak Arnston http://zakarntson.livejournal.com/tag/game+design
Books
- The Art of Game Design: A book of lenses is a fantastic book.
- A Theory of Fun by Raph Koster
- Level Up! by Scott Rogers
- Better Game Characters by Design: A Psychological Approach by Katherine Isbister
- Rules of Play by Katie Salen and Eric Zimmerman
- The Game Design Reader by Katie Salen and Eric Zimmerman
- Character Development and Story Telling by Lee Sheldon
- Andrew Rollings and Ernest Adams on Game Design
- Chris Crawford on Game Design
- Chris Crawford on Interactive Storytelling
- Understanding Comics: The Invisible Art Scott McCloud (Highly recommended)
- The Design of Everyday Things by Donald Norman
- The Atomic Chef: and Other True tales of Design, Technology, and Human Error by Steven Casey
- Designing Interfaces by Jenifer Tidwell
- Interaction Design: Beyond Human Computer Interaction
- Game Usability: Advancing the Player Experience by Katherine Isbister and Noah Schaffer
- Sketching User Experiences by Bill Buxton