SpaceChem

SpaceChem (PC/Mac/Linux)

Role: Marketing / Sound Design / Usability feedback

  • Sound Design
  • Usability and design feedback
  • Promotion and Marketing
  • Winner of the Extra Credit’s Genre Buster Award presented by the Escapist Magazine
  • Game of the Year 2011 – Indiegames.com
  • Indie Game of the Year 2011 – Edge Games
  • Honorable Mention McNally Grand Prize / Design: Independent Game Festival
  • Silver Award – Serious Play
  • Winner Best Game Design – New IP from the National Academy of Video Game Testers and Reviewers
  • PocketGamer: Gold Award

An open ended puzzler based on parallel processing and chemistry. This was my first for-profit independent game title. www.spacechemthegame.com

Rock, Paper, Shotgun said: “SpaceChem isn’t simply the best indie game 2011′s seen so far, it’s one of the best puzzle games ever made.”

Indiegames.com said: “you’ll find a thoroughly rewarding experience, with more ‘holy shit!’ moments than there are elements of the periodic table.”

Eurogamer.net: “9/10 – Excellent”

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