Role: Marketing / Sound Design / Usability feedback
- Sound Design
- Usability and design feedback
- Promotion and Marketing
- Winner of the Extra Credit’s Genre Buster Award presented by the Escapist Magazine
- Game of the Year 2011 – Indiegames.com
- Indie Game of the Year 2011 – Edge Games
- Honorable Mention McNally Grand Prize / Design: Independent Game Festival
- Silver Award – Serious Play
- Winner Best Game Design – New IP from the National Academy of Video Game Testers and Reviewers
- PocketGamer: Gold Award
An open ended puzzler based on parallel processing and chemistry. This was my first for-profit independent game title. www.spacechemthegame.com
Rock, Paper, Shotgun said: “SpaceChem isn’t simply the best indie game 2011′s seen so far, it’s one of the best puzzle games ever made.”
Indiegames.com said: “you’ll find a thoroughly rewarding experience, with more ‘holy shit!’ moments than there are elements of the periodic table.”
Eurogamer.net: “9/10 – Excellent”
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